Unity 动画系统 发表于 2017-12-26 | 阅读次数: 在Unity 中 要加入旧动画系统,首先现在物体上加入Animation,然后在通过Animation面板添加动画。反向播放动画: 12345678910111213141516AnimationState clipState = _gameObject.animation["animationName"];if(clipState != null){ if(obverse) { _gameObject.animation.Play (clipState.name); clipState.speed = 1f; clipState.time = 0f; } else // reverse { _gameObject.animation.Play (clipState.name); clipState.speed = -1f; clipState.time = clipState.length; }} 参考链接:http://www.ceeger.com/forum/read.php?tid=3647 坚持原创技术分享,您的支持将鼓励我继续创作! 打赏 微信支付 支付宝